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Graphics Programming

Technology Building graphics applications using modern OpenGL (Shaders)
December 05, 2018  ·  By Vinayak Sutar, Charuhas Naigaonkar
Over recent years, OpenGL has tremendously evolved, and a significant change occurred in the year 2003. With its new programmable pipeline (OpenGL 2.0), it allows you to have direct access to the GPU and these programs are known as Shaders.